The settings view provides a place to edit settings unique to the loaded patch (in the cast of Single Articulation patches) or settings that apply to all articulations loaded in a Multi Articulation patch.
The following section describes the features and UI elements you will find in this view. Note that not all articulations support all of the listed features; regular shorts or longs for example do not have tempo control.
Multi Articulation Patches have some of these settings in their Multi Slot View when editing the Instrument Settings, depending on whether a particular setting makes more sense as a global patch setting or an individual slot setting.
The dynamics area lets you select how the collections shape the dynamics when you play.
Niente: If enabled, the lowest dynamic setting (usually CC1 at 0 or key velocity at 0) will cause the instrument to be completely silent. Use this setting when using your instruments with a breath or wind controller.
Soft Low Layer: If checked, the lowest dynamic layer will first be increased in volume when controlling dynamics and only later the next layer will begin to fade in, allowing softer low dynamics.
Ignore Noises: This option makes the playing noises (wind or bow, depending on the library) not be affected by the Niente option. This way, the noises will still be present even if playing very softly.
The Layers section lets you enable or disable specific velocity layers.
This slider adjusts the volume scaling of the recorded velocity layers to allow for greater or narrower dynamic range.
This slider enables or disables the cutoff filter. This filter applies special EQ settings to the sound that enable for example more realistic piano dynamics. The filter influences the high frequencies, but also the core resonance. Each patch uses its own customized filter setting tailored to the use of that particular patch.
This area has three rotary encoders to intelligently adjust the ADSR curve of the samples.
Attack: Adjusts the attack of the main instrument samples.
Attack Curve: Adjusts the attack of the main instrument samples.
Release: Adjusts the release time of the main instrument releases, so they get "drier" or "wetter". If release samples are purged in the Mixer View, the release knob will adjust to the ADSR curve of the main samples. The knob will reflect either setting.
The RR area gives you detailed control over the round robins in each patch. The options shown below are present in all patches with multiple Round Robins. If a patch does not have recorded Round Robins, you will only see the Fake Neighbor RRs option.
Fake Neighbor RR: If checked, the instrument will create faked RRs by "borrowing" samples from neighboring notes and pitching them.
Random RR: This option randomizes the order of played RRs. If disabled, RRs will be played in sequence.
Polyphonic RR: If enabled, only one RR is advanced in the sequence (or randomized) when playing chords.
Poly Syllable (Choir only): If disabled, choir patches will always use the same syllable for each key as long as any key is still pressed. Only after all keys are released, the next syllable is used. Activate Poly Syllable to use the next syllable for each new key.
New Note Resets: This option resets the RR sequence when a new pitch is played.
Reset RR after ms: If no notes are played, the RR sequence resets to the start after the time in milliseconds entered here.
The RR Layers area features one checkbox for every available recorded RR. You can enable and disable (and by this purge/reload from memory if used in a Single Articulation patch) specific RRs here.
If no RR Layers is visible, the patch does not have recorded Round Robins.