Illuvia
Percussion Ensembles
01. Brushed Percussion
01. Tonal Abstracts | R: C2 - C4 | L:3 (p, mp, mf) |
02. Brush Spectrums | R: C2 - C4 | L:3 (p, mp, mf) |
03. Ensnared | R: C2 - C4 | L:3 (p, mp, mf) |
04. Brushed up | R: C2 - C4 | L:3 (p, mp, mf) |
05. Crazing | R: C2 - C4 | L:3 (p, mp, mf) |
06. Noise chains | R: C2 - C4 | L:3 (p, mp, mf) |
07. Clacking Fuzz | R: C2 - C4 | L:3 (p, mp, mf) |
08. Brushed steel | R: C2 - C4 | L:3 (p, mp, mf) |
09. Scattered excursions | R: C2 - C4 | L:3 (p, mp, mf) |
02. Bowed Cymbals
01. Shuffling upwards | R: C2 - C4 | L:3 (p, mp, mf) |
02. Spelunking | R: C2 - C4 | L:3 (p, mp, mf) |
03. Tense directions | R: C2 - C4 | L:3 (p, mp, mf) |
04. Cavern moments | R: C2 - C4 | L:3 (p, mp, mf) |
05. Random Walk | R: C2 - C4 | L:3 (p, mp, mf) |
06. Many gentle faults | R: C2 - C4 | L:3 (p, mp, mf) |
07. Cracking scratches and resonances | R: C2 - C4 | L:3 (p, mp, mf) |
08. Morphing | R: C2 - C4 | L:3 (p, mp, mf) |
09. Matte atmospherics | R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:2 (p, mp) |
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R: C2 - C4 | L:3 (p, mp, mf) |
03.Bowed drums
01. Shaking foundation | R: C2 - C4 | L:3 (p, mp, mf) |
02. Broken low pipes | R: C2 - C4 | L:3 (p, mp, mf) |
03. Hovering below | R: C2 - C4 | L:2 (p, mf) |
04. Canal rattles | R: C2 - C4 | L:2 (p, mf) |
05. Matte drums | R: C2 - C4 | L:2 (p, mf) |
06. Sustained force | R: C2 - C4 | L:3 (p, mp, mf) |
07. Measured depths | R: C2 - C4 | L:3 (p, mp, mf) |
08. Amorphous | R: C2 - C4 | L:3 (p, mp, mf) |
04.Cymbal rolls
1. Glimmering cymbalics | R: C2 - C4 | L:3 (p, mp, mf) |
2. Sparkle spectrums | R: C2 - C4 | L:3 (p, mp, mf) |
3. Cloaking device | R: C2 - C4 | L:3 (p, mp, mf) |
04. Cantor set | R: C2 - C4 | L:3 (p, mp, mf) |
05. Serrated cresendi | R: C2 - C4 | L:3 (p, mp, mf) |
06. Muffled shards | R: C2 - C4 | L:3 (p, mp, mf) |
07. Arcadian cymbals | R: C2 - C4 | L:3 (p, mp, mf) |
- 05. Chiming
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
- Irregular
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
- Frenetic
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:2 (p, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
- Sparse
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R: C2 - C4 | L:2 (p, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
- Irradiated
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
- Haunted
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:2 (p, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:2 (p, mf) |
- Gnarly
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
- Abyss
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R: C2 - C4 | L:2 (p, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:2 (p, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
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R: C2 - C4 | L:3 (p, mp, mf) |
Processed
Pads
- Toxic rain
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R: C1 - A5 | L:2 (p, mf) |
- Meltdown
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R: G0 - G4 | L:2 (p, f) |
- Luminescent
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C1 - C5 | L:2 (p, mf) |
- Broken transmissions
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R: C1 - G5 | L:2 (p, f) |
- Warped
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R: C1 - C5 | L:2 (p, f) |
- Ashfall
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R: C1 - C5 | L:2 (p, mf) |
- Void
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R: C1 - C6 | L:2 (p, f) |
- Glitching
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R: C1 - D6 | L:2 (p, f) |
- Desolate
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R: A0 - Bb4 | L:1 (mf) |
- Syncretic
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
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R: C1 - C4 | L:3 (p, mf, f) |
Havocs embrace
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R: C1 - C6 | L:2 (p, mf) |
Ephemeral
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R: F1 - F6 | L:2 (p, mf) |
Ravaged
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R: C2 - Bb4 | L:1 (f) |
Abandoned
Distorted flux method | R: C1 - C5 | L:2 (p, f) |
Plucks
Rupture
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R: C1 - C4 | L:1 (f) |